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Thread: Community Create A Character Card: Midori Abilities Discussion

  1. #1
    Scout Grizzlegrom's Avatar
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    Community Create A Character Card: Midori Abilities Discussion

    Please discuss your thoughts and ideas on what Midori's abilities should be the top ideas will be voted on by the community I would like all ability designs turned in around Christmas if possible





    Last edited by Grizzlegrom; 12-16-2012 at 01:46 PM.
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  2. #2
    Scout Grizzlegrom's Avatar
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    Midori
    5' 7''
    ???lb
    A+ Blood Type
    Female

    Air Earth Void

    Born into unknown region of southeast asia, the woman nicknamed as 'Midori' for her striking green eyes, spent her childhood in an illegal gem mining operation in central Myanmar. As far back as she could remember most of youth was spent wandering dark narrow caverns, looking for gems that otherwise seemed invaluable to her. With such long time spent in solitude in this arduous labor, Midori began to familiarize herself with the earth and the ores, minerals, and gems that it was enriched with. By the time she was ten years old, she had discovered a rare crystal which she had learned to manipulate to grow and envelop herself in a protective armor. With relentless practice and precision she could now form not only armor, but sharp shard-like projections which could be easily utilized as weaponry... an advantage she readily took to kill the mine operators to liberate herself and many of the other children enslaved in the operation.

    The rest of her life was spent moving between Thailand, Vietnam, and the Phillipines taking on work as protection or as an enforcer to whatever organization needed a person with great strength, precision, and quick strike (Air, Earth, Void). However, she never stayed with one group long, as she has a great dislike for those who wish to push her outside the limitations of her own honor codes. Her power to utilize the rare mineral, also seemed to come at a price. The more she used this ability, the more difficult it became to remove the crystal from herself. The gem seems to be integrating into body, and so far parts of her legs are permanently encased. Hearing that the ENKI Genetics may have a possible cure for this illness, Midori has taken an interest in trying to find a cure for herself. She plans to first to track down, Reese, the closest asset she can access to enter ENKI and find a cure for herself... whether he likes it or not.

    Midori has a profound respect for nature, and a great appreciation for solitude. She also respects people who have similar lifestyles and honor codes, but she is not the type to be extroverted or forthcoming with people. However, if she considers someone trustworthy, she is an extremely loyal and tenacious ally.
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  3. #3
    Senior Member vaporgecko's Avatar
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    It sounds like she would be a great character to utilize the Ranged keyword and a strong fluid defense. I originally thought about damage reduction, but if you assume she must generate the crystal armor/shield in response to an attack, you get more interesting things to work with. How about:

    R, commit: After you block using a card with the Ranged keyword, your block gains Breaker: X, where X is half your momentum.

    R: Before you take damage from an attack, you may discard X momentum to reduce the damage by X. Playable while committed.

    I'm not sure exactly how balanced her first ability is. I really want to be able to just have X equal her momentum, but I have horrific visions of her getting up to 6 or more momentum and dropping massive breaker on the opponent. Mechanically she could stand to do a fair amount of disruptive blocking and then damage negation at a fairly high cost.Thematically the combination of abilities together represent her armoring up, and then the armor chipping away throughout a series of attacks (i.e. the opponent's turn).

    These abilities mostly represent her strength and precision (being able to ignore exactly enough damage, and being able to slow down an onslaught of attacks). Her speed would end up getting represented more in her attack cards. Though, it can also be represented by giving her a 7HS / 18 Vit.
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    Scout Rider kick's Avatar
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    She is a counter character and i designed an attack as well. she's 6h 27 health.
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  5. #5
    Scout Rider kick's Avatar
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    R: After a card is played put a crystal Counter on Midori only playable during your turn.
    E Commit: This attack gets + x damage or - x damage were x is the amount of Crystal counters on Midori Minus the control of the attack
    R Commit: After an attack is played remove X crystal counters this attack gets plus x speed or minus X speed were x is the control of the attack.

    Attack:
    Emerald Splash
    Ranged, Multiple 2, Combo (Low attack, High Attack)
    6 Diff
    3 check
    Block +3 Mid
    4 H/ 3 Damage
    If this attack blocks a ranged attack it's block modifier is considered +0 Mid

    Combo E: Remove X crystal counters from Midori, this attack gets + x speed or +x damage x equals the amount of counters removed.

    Other attack names: Diamond Straight, Quartz Eruption, Ruby Blitz
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  6. #6
    Regular Member squrlmstr's Avatar
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    All attack cards played recieve breaker 1.
    R: Commit: After the beginning of your opponents combat phase begins, name a card type, that card may be played as a reversal against ghs next attack your opponent plays
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  7. #7
    Scout NJBrock22's Avatar
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    loose idea for an ability here:

    Static: After a player ends their turn without playing an attack, add 1 crystal token to their character(not playable during that player's first turn). If a player has X or more crystal token's on their character, they lose their remaining vitality. X equals their character's printed hand size -1.

    hopefully prevents turtling

    E(4+): This attack gets -X or +X damage. X equals the number of token's on the character who played the attack.

    maybe?

    F: Remove 1 ready foundation from the game: Search your discard pile for a foundation of equal or lesser difficulty and add it to your staging area ready. If there are now more than 2 copies of a foundation in your staging area, commit your character.

    again maybe?

    these are rough draft ideas for abilities so modify them as you want.

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  8. #8
    Senior Member HypeMan!'s Avatar
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    Need to keep in mind her symbols when designing her abilities. Least we've got plenty of time to think about it.
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  9. #9
    Senior Member Cetonis's Avatar
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    Checking this out more or less for the first time, questions:

    1) Is there any sort of intent/hope of trying to get this actually printed? (If so, tokens are a dealbreaker... just fair warning)

    2) Would this be as a one-of character, or would there presumably be support? This is important as that has some impact on what sorts of abilities the character should have.

  10. #10
    Scout NJBrock22's Avatar
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    Quote Originally Posted by Cetonis View Post
    Checking this out more or less for the first time, questions:

    1) Is there any sort of intent/hope of trying to get this actually printed? (If so, tokens are a dealbreaker... just fair warning)
    didn't we agree to disagree about this in the chat room a few months ago, trust me Tokens CAN work, you just have to design it with intent that the support doesn't consistantly go to other characters and cause BAD interactions *cough* Vanity *cough* so just stop beating that horse and open your mind to the idea.

    Quote Originally Posted by Cetonis View Post
    2) Would this be as a one-of character, or would there presumably be support? This is important as that has some impact on what sorts of abilities the character should have.
    i believe kirk said earlier that if there's demand for it, there'd be a full set of her support.

    N.J.
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    Writer of Articles for TCO and Jasco Games for UFS

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