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Thread: GenCon Promos - Please spoil them!

  1. #1
    Member Mekjian's Avatar
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    GenCon Promos - Please spoil them!

    Hey guys!

    Won't be at Gencon this year, but word on the convention floor is that there are two new promos!

    Billy Kane and a new Ash attack.

    Anyone have a photo of these or just their stats/abilities?

    I'm itching to know!

  2. #2
    Regular Member Starfleetjedi's Avatar
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    *Billy*
    6 HS
    27 Vitality
    All Chaos Evil

    R: (4+): After your attack deals 2 or less damage, your opponent adds 1 foundation from their staging area to their hand.

    E Commit 1 foundation: Your attack with a printed damage of 2 or less gets Multiple: 1.


    Have a friend at Gencon, first promo he posted to me. So excited to be coming back to this game. I'll post more here as I see them.

    Edit: Here's Ash's attack
    Germimal Caprice

    4 Difficulty
    3 check
    4 speed mid
    4 damage
    +2 high block
    Air Death Evil Water

    E: If this attack is added to your momentum this turn, add it face up.

    R Discard this card from your momentum: After your opponent plays an ability on one of their foundations, commit all copies of that card. Only playable while this card is face up in your momentum.
    Last edited by Starfleetjedi; 08-15-2013 at 11:14 AM. Reason: added new card

  3. #3
    Member Mekjian's Avatar
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    Great stuff!

    Thanks Starfleetjedi.

    Just what I was looking for.

    To anyone that is at Gencon, what is the distribution method of these 2 cards?

    Are they handed out individually or in Promo packs?

  4. #4
    Regular Member Starfleetjedi's Avatar
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    I think these are the ones that are handed out to everyone at Gencon in the grab bags you get for being there, not 100% sure though. I'll probably have images of all the promos, and the playmats that are going to be there by tonight.

  5. #5
    Member Mekjian's Avatar
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    You rock.

    End of story.

  6. #6
    Senior Member Shinguyi's Avatar
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    Dat Billy! Half block a bad idea and those throws.He's gonna love Fuma Shuriken. :O

  7. #7
    Regular Member Starfleetjedi's Avatar
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    Bunch of spoilers from what I can only assume is Ruler of Time.


    Flirtatious
    Action
    3 difficulty
    4 check
    +2 high block
    air chaos fire
    R remove this card from the game: After a stun attack deals damage, draw 2 cards. If your opponent's character is "G:F", discard up to 2 cards from your card pool

    *Shen*
    6 HS
    29 Vitality
    All Death Life

    E: if your attack is blocked, your opponent removes 2 cards in their discard pile from the game.
    R Commit 1 foundation: After your opponent removes 1 or more cards from the game, add 1 card from your card pool to your hand. Only playable once per turn. Only playable during your attack.

    Rai-Kou Ken
    Attack
    7 difficulty
    3 Check
    air chaos fire
    5 speed mid
    8 damage
    Ranged Stun: 2

    Benimaru E: This attack gets +1 to its stun rating. If this attack deals damage, your opponent loses X vitality. X equals this attack's stun rating.
    E: Commit one of your opponent's assets and then your opponent loses 1 vitality

    Houou Hiten Kyaku
    4 difficulty
    2 check
    +0 mid block
    4 speed high
    4 damage
    Good Order Water
    Kick * Combo (High Attack)

    Combo E: your kick attacks gets +2 speed for the rest of this combat phase
    E: Your opponent discards their entire momentum. This attack gets +1 damage for each momentum discarded this way.

    I have the images he took of them, but having issues because of his facebook's privacy settings. I'll figure out all the images later tonight. Not sure if he just took pictures of random cards that were shown to him, or if they're being given out.

  8. #8
    Regular Member Starfleetjedi's Avatar
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    Another Character!

    Raiden
    6 HS
    27 Vitality
    Earth Order Water

    E reveal 1 random card in your hand: Your non-powerful attack with a printed difficulty of 4 gains Throw for the rest of the turn.

    E Commit: Your throw attack gets +1 damage for each throw attack in your card pool.

    Instant legacy thought: Reverse Waterfall.

    Edit: Putting more cards here since no one else has posted.


    Fool me Twice
    Foundation
    1 Difficulty
    5 Check
    +3 mid block
    All Death Life

    E Turn this foundation face down: Add up to 2 cards from either player's discard pile to the bottom of their deck in any order. This card is considered a foundation with a blank text box.


    Diamond breath
    Attack
    3 difficutly
    3 check
    +1 mid block
    Evil Void(?) Water

    5 Speed mid
    2 damage
    Ranged

    While this card is in your card pool, whenever your opponent plays a response ability they lose 1 vitality and you gain 1 vitality

    Kula E: For the rest of this turn whenever you cancel your opponent's enhance ability, draw 1 card.


    Team K'
    Asset
    2 difficulty
    5 check
    +1 mid block
    Chaos Earth Evil Void Water
    Ally * Breaker 2 * unique

    E Commit, reveal your hand: your attack gets +x damage. X equals the number of foundation cards revealed this way (Maximum 4).

    R commit, discard 1 card: After you play a breaker ability, its rating gets +1.

    *Kula*
    6 HS
    27 Vitality
    Evil Void Water

    E (5+) : If you block this attack, your block gets Breaker: 1.

    R Add 1 ready foundation from your staging area to your hand: After your opponent plays an enhance ability on a non-character card, cancel its effects. This attack gets +2 speed. If you have played this ability more than once this turn, commit this card.
    Last edited by Starfleetjedi; 08-15-2013 at 05:00 PM.

  9. #9
    Regular Member Starfleetjedi's Avatar
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    Ok, 11 more cards. I'm gonna keep posting these here, but probably tonight or tomorrow i'm going to organize them and post them in another thread, since this is getting to be a decent part of Ruler of Time.

    Here we go!


    Ein trigger
    Attack
    3 difficulty
    3 check
    +1 High block
    3 speed mid
    3 damage
    Chaos Evil Void
    Ranged * Combo (combo)

    Combo E: Your next combo attack this turn gets Powerful: 2

    E: Add 1 foundation that you could normally play from your hand to your staging area committed.

    Unfinished Business
    Foundation
    2 Difficulty
    5 check
    +3 mid block
    Air Order Water

    E Commit: Change the zone of your attack to mid. your attack gets +2 damage.

    E Commit: change the block zone of this attack to mid. the next attack you play with a printed mid block gets -2 difficulty.

    Evil is unforgivable
    Foundation
    1 Difficulty
    5 check
    +3 mid block
    Good Order Water

    R Commit: After your opponent plays an ability on a non-character card that would cause you to lose vitality, cancel its effects.

    R Commit: After your opponent plays an ability that would remove any number of yourcards from the game, add 5 cards from your discard pile to the bottom of your deck in any order.

    Jirashin
    Attack
    2 Difficulty
    3 check
    0 speed low
    2 damage
    +1 mid
    Chaos Earth fire
    Breaker 1 * Stun: 1

    this card cannot be discard from your card pool during the Combat phase

    E: If your opponent blocks this attack, draw 1 card.

    Goro E: If this attack deals damage draw 2 cards.


    The Rising storm
    Foundation
    4 Difficulty
    5 check
    Chaos Earth Fire

    This card gets -X difficulty. X equals 7 minus your printed hand size.

    R Commit: Before the Block Step of your opponent's attack, reveal 1 of your momentum. if the revealed card could normally be played as a block against this attack, you may attempt to block this attack with it as if it were in your hand.


    The Shooting Star
    Foundation
    2 difficulty
    4 check
    air chaos fire

    R Commit: After a stun attack deals damage, draw 1 card or ready 1 foundation that has not been readied this Combat phase (your choice).

    E Discard 1 momentum: Ready this foundation. only playable while committed.


    Kwan Chang Nim
    Foundation
    2 difficulty
    5 check
    Good Order Water

    R Commit, discard 1 momentum: After you commit 1 of your foundations as part of a cost ready that foundation.

    F remove this foundation from the game: Until the end of this Combat phase, neither player's cards may be committed by their opponent's card effects.


    Pure Violence Fighting Style
    Foundation
    2 difficulty
    5 check
    +3 Mid block
    Chaos Evil Void

    E Discard 1 card: your combo attack gets +1 damage and +2 speed.

    R Commit: After your combo attack deals damage, reveal the top card of your deck. If the revealed card is a combo attack, add it to your hand.

    More to come, he posted like 2/3's of the set while i did these.

  10. #10
    Senior Member Dillon's Avatar
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    Fool me twice seems a big too good... I hope I turn out to be wrong.

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