Frequently Asked Questions
Can Bass use his response in response to Portal Barrier and The Wall of Goro?
No. In UFS Damage can mean multiple things. In the context of the damage step, there is the damage statistic and the damage dealt by a safe attack. In Bass’s case he can only his response when an attack’s damage statistic is affected, not when the damage being dealt is reduced.
Can Eligor use his response after a safe attack resolves?
Yes, he can. Safe prevents an attack being played as a reversal. Eligor’s ability allows him to play a reversal attack after an attack resolves. The attack being played is not considered to be being played as a reversal, which gets around safe.
Does removing kick, punch, or slam off with Way of the True Warrior stop Felicia’s Second Enhance ?
Yes, it does. The attack will not qualify for speed, nor will it give your next check +2 if it deals damage. “It” in the ability text refers to your kick, punch, or slam attack, so if your attack is missing those keywords, Felicia’s second enhance will have no effect.
Note, however, that Felicia’s next check will still receive a bonus even if Felicia’s does not have 2 or more momentum.
Can Breaking Bread and Hi-Fi Stereo respond after being added to the staging by The Mysterious Mr. X?
Yes! In UFS, Responses can interrupt effects that are currently being executed. In this case the response abilities of both Breaking Bread and Hi-Fi Stereo will interrupt the response ability of The Mysterious Mr. X.
When do you decide if the next attack gets +damage or -damage with Tiger Uppercut and 8000 Degrees?
The decision is made when the next attack is played. The ability of both Tiger Uppercut and 8000 degrees set up effects defined as a Modifier Effect.
When you create a modifier effect, you lift up the entire text of that effect, and wait until it finds something to modify. For instance, “The next attack gets +3 or -3 damage.” When it finds something — when you have a “next attack” — you follow the instructions of the modifier effect, making choices as necessary.
How does the effect work on Zeltzereich?
Zeltzerich replaces the first instance of vitality gain with drawing a card. Zeltzerich only works if you would gain at least 1 vitality, this means that Zeltzereich will not replace the first instance of vitality gain if you are already at maximum vitality. You are also not considered to have gained vitality if you replace the vitality gain with Zeltzereich’s ability.
What happens if I activate What Lies Ahead on a throw attack?
It depends. Abilities which change how an attack deals damage during the Damage Step are all Rule Effects. Some examples include the Throw keyword, the Enhance of What Lies Ahead, and the single abilities of Direct Hit, and Ophidiophobia.
The LGR states that “If there are multiple rule effects that need to be handled at the same time, the active player handles theirs in the order of their choosing, then the inactive player handles theirs in the order of their choosing.” This means that the inactive player’s rule effect will override the other rule effects that are conflicting.
In addition, effects which prohibit (using phrases like “deals no”) take precedence in a conflict. That means that any effect like Ophidiophobia will always prevent all damage from an attack.
However, in the case of conflicting effects, the non-active player’s effect wins. If the active player plays a Throw, and their opponent activates What Lies Ahead on it then fully blocks, the Throw will only deal 1 damage during the Damage Step. However, the situation is reversed in the case of Reversals: Imagine that my opponent attacks me with Spider Suplex (a throw) as a reversal, and I activate What Lies Ahead, and I completely block. I, the active player, will have a rule effect that is handled (What Lies Ahead), then my opponent, the inactive player will have their rule effect handled (Throw) which will override my effect. I will then take half damage rounded up, instead of 1 damage.
Splash Woman and Playing as if from hand.
Splash Woman has a static ability that only allows you to play up to 4 cards a turn from your hand. It’s fairly difficult to live or to kill when you can only block or attack 4 times.
Thankfully there are bunch of cards that help to mitigate this. All of these cards do not count toward the limit because they aren’t played from your hand. The text “as though it were in your hand” is simply an effect that allows the card to be played outside of your hand.
Felicity House can block using your momentum. Fire Storm is an additional attack from your discard pile. Spreggio and Skull Barrier both are only 1 card and counts as a block and an attack.
How does Kaden*** interact with responses on block cards?
Kaden***’s response sets up a fired effect that lets him return a card he blocked with to his hand. This can be used with combination with cards with continuous effects. Some examples include, Pull My Trigger, Ghostly Manuevers, Push the Limit, Peaceful Messengers.
Kaden***’s response does not work with other responses on block however. Fired effects occur before response windows are opened. What this means is that due to Kaden’s ability, your block will be back in your hand before anyone may respond.